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TEAM SETI.USA 5 YEAR ANNIVERSARY MARCH 24, 2010
Guest Article - Written By Dr. Bob -
March 2010 Edition |
The year was 2005 and SETI.Germany was the #1 team on the SETI@Home project with
a lead that was apparently untouchable by any challengers. In a dorm room filled
with ancient computers searching for a signal of extraterrestrial life our
original team founder Project III was struck with an epiphany. Noticing that the
USA had more active participants on the project producing more credit per day
than the country of the top team he thought why couldn’t the United States
capture the #1 position? He realized it was because the production of the USA
was fragmented across numerous teams. There needed to be a team that would
attempt to unite those crunchers into a power house that had the capability to
unseat the reining team on SETI@Home.
On March 24, 2005 team SETI.USA was founded. Choosing a name for the team was
intuitive; as the goal was to unseat SETI.Germany from its #1 position SETI.USA
would be the team to do so. Project III and his friend JoeJoe worked the
SETI@Home message boards attempting to recruit new members and boasting of the
fledgling team’s plan of unseating SETI.Germany from the top of the leader
board. Their posts were dismissed, and ridiculed, told their goal was
unattainable, if the current larger teams on the project could not catch
SETI.Germany this upstart team consisting of only a handful of members had no
chance in doing so. Believing in their vision Project III and JoeJoe continued
their efforts and although the majority of replies to their posts were negative
a few members slowly started to join the team. A few months later JoeJoe managed
to recruit a couple members by the nicks of BlkJack-21 & Fshslar (Fish) who also
became involved in recruiting members to join the mission and developed the
team’s first web site. These four members, Project III, JoeJoe, BlkJack-21, and
Fish were the main driving force for our team in its infancy.
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The “Four Horsemen” 12.26.2005 -
BlkJack-21, Fish, Project III, JoeJoe |
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On Oct 23, 2005 the team gained its 100th member! In actuality the membership at
that time was slightly less as a few early members had multiple user IDs set up
to make the team look larger than it actually was hoping this would attract
others to join the team. On Halloween night, the team made its goal of 1,000,000
cobblestones on the SETI@home project. By Dec 22 SETI.USA had moved up into the
top 10 teams for daily output on the SETI@Home project with a team output near
86,000 cobblestones a day increasing to 100,000 cobblestones by the Dec 26th.
With the continuing addition of new enthused and dedicated members SETI.USA was
steadily moving up the leader board. In 2006 milestones and team
accomplishments increased in an exponential manner. With other projects coming
online in BOINC and the teams output no longer dedicated to only SETI@Home the
team passed 5,000,000 total credits on the project on Jan 01 and doubled that by
Jan 21. Things were really starting to move at this point. On Jan 22, 2006 for
the first time SETI.USA surpassed SETI.Germany’s output on the SETI@Home project
for the first time. The title of top producing team was exchanged between the
two teams a few times but on Jan 25 SETI.USA re-gained and would except for a
couple brief periods maintain the lead in daily output on SETI@Home. With an
approximate 90,000,000 credit gap between the two teams we were now gaining on
the #1 position daily.
The team’s motto - Together we will accomplish something amazing!
- was certainly
true, 10 months earlier no one had heard of team SETI.USA now they were the top
producing team and still growing!
Feb 03, 2006 SETI.USA became the first team to pass a daily output of 1,000,000
cobblestones on the SETI@Home project. One of the many firsts to follow in the
team’s future. Feb 21st would see the team pass 1300 members; by May 10th the
team’s strength would be up to 2100 members. The team was still picking up speed
and many finally realized that yes, SETI.USA may indeed have the ability to gain
the #1 position on SETI@Home unseating the once though untouchable SETI.Germany.
In June 2006 the team was being noticed by those outside of the BOINC community.
Two of our members BlkJack-21 and Daniel Schaalma were interviewed by a reporter
from the Wall Street Journal regarding SETI.USA’s participation in the SETI@Home
project. On Jun 28, 2006 the article “How Many Computers Does It Take to Make
Contact with E.T.s?” was published by the Wall Street Journal. Although there
were some inaccuracies regarding the founders of our team and a comment taken
out of context by the reporter to support his position (who would have thought
that would happen at the WSJ?) the article was overall beneficial in giving our
team exposure and we believed helped in recruiting additional members. The
article is still available online and can be viewed at:
URL:
http://online.wsj.com/public/article/SB115145653496392561-AgsAtLgNBY_cpnxYQf_B8dJ9GEI_20070627.html
Mar 08, 2007 SETI.USA passed SETI.Germany in total credit on the SETI@Home
project. In less than two years since its inception team SETI.USA passed all
teams participating in SETI@Home and became the #1 team for total credit on the
project. SETI.USA’s #1 position has never been threatened and today retains over
a 239,000,000 lead there thanks to ALL of its dedicated members.
After completing the team’s original goal and expanding our lead many members
moved on to other projects running under BOINC. The team set out with a new goal
of becoming the #1 team for total credit across all BOINC projects. This was
accomplished on Sep 19, 2007.
Although our team has had its “ups and downs” the ups greatly outweigh the
downs. SETI.USA remains a major player in teams participating in BOINC. Our team
currently is 1st in total BOINC credit. SETI.USA leads the way with 23 #1
positions in BOINC projects and has more “top 10” ranks at 79 than any other
team.
What does the future hold for SETI.USA? That’s entirely up to the team’s
members. SETI.USA has been successful in its endeavors only because of the
wonderful group of highly dedicated members that have joined us here. This team
is nothing without its members. Each and every team member whether he has one
computer or hundreds is vital to the success of the team’s future challenges.
Let’s make the next 5 years even more exciting and successful than the past 5
have been working together to keep SETI.USA the best distributed computing team
participating in BOINC.
Together we will accomplish something amazing!…

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BOINCing Linux
Guest Article - Written By Trigggl - March 2010 Edition |
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Writing a general overview of running BOINC Projects in Linux is somewhat ambiguous due to the number of different distros and the differences between them. For those not yet familiar with Linux, a good way to get a taste of it is by using the
Live CD Dotsch_UX. A live cd is a one that contains an operating system that will boot off of the cd without being installed on the computer. A distro is short for distribution. A distribution is a collection of open source programs configured to run off of the Linux kernel packaged by a group or individual. The Dotsch_UX live cd is created with the distro, Ubuntu.
For those without Linux experience that are feeling
adventurous, the best place I've found for beginner's help is Bruno's All Things Linux. Since Ubuntu seems to be the distro that the majority of crunchers use, I'll write from an Ubuntu perspective. I use Gentoo, which is configured much the same way as Ubuntu with startup scripts, etc.
First of all, it's important to pick an acceptable version of Ubuntu, especially if you intend to crunch with a supported
nVidia CUDA card. You'll want at least version Ubuntu 9.04. Anything lower will have issues with the kernel and the
nVidia driver available through the package management system. The current default download at the Ubuntu
website is 9.10. Installing Ubuntu isn't really within the scope of this document, but it is relatively easy if you do a little research beforehand and know what to expect. For instance, the
file system and labeling of partitions is a bit different. Also, Ubuntu did a great job with their installer to make it user friendly.
Once Ubuntu is installed, BOINC can be installed through the Synaptic Package Manager. I use the curses based manager called Aptitude, but most will prefer the GUI version. The default Ubuntu
BOINC client is outdated, so to get a more recent one, you will either need to get it direct from Berkley or find the binary outside of the official Ubuntu repository. The distro that Ubuntu is based on is Debian. Debian has version 6.10.17 in its repository and some have been able to install it (or you could just install Debian). The next version of Ubuntu (Lucid – 10.04 LTS) will have 6.10.17. The planned release of that is April 29th.
The latest Gentoo update now has BOINC-6.10.36.
Using the graphical interface, there's not going to be much difference between Linux and Windows. Instead of “Start”, the Gnome window manager uses “Applications”. On Gentoo, the
BOINC manager is at Applications => Other. In Ubuntu, I think it's typically Applications => System Tools. I haven't used
BOINC in the KDE window manager, so I don't know what the menu location is for it there, but I would assume it's just as easy to find. Ubuntu uses Gnome by default. Anyways, nobody who has run
BOINC in Windows will have a hard time using the BOINC manager in Linux.
The real power of running BOINC in Linux for me is learning to use it with the command line interface. That's what I use to monitor and manage my
BOINC clients when I'm at work or away on vacation. In the future I plan to talk about using
BOINC across a network or the internet to control BOINC clients.
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RNA World
Guest Article - Written By Mr. Lumu - March Edition |
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RNA World was launched 21 May 2009 in Alpha
status and was available by invite only. It is based at the Rechenkraft.net e.V.
research facility located in Germany. On 2 Feb 2010 a request was made for users
with Win2k machines and on the 5th
status of the project was changed to Beta status and account registration was
opened to all.
The projects purpose is to systematically identify
all known RNA family members in all known organisms and to supply this
information to established bioinformatic data bases. This information is used to
help develop medicines such as antibiotics and to help in research for further
understanding of cancer and genetics. RNA is the “instruction set” which tells
DNA what type of cell to form. This is what makes a skin cell become a skin cell
while muscle, liver, or hair cells become muscle ,liver, or hair cells. Many
cancer types and even virus's utilize RNA to interact with human cells. RNA
research will ultimately lead to discoveries and new medicines for health care.
RNA World has applications for Windows and Linux in
both 32 and 64 bit versions. As for credits I have only run cmsearch v 0.10 and
get on average 25 credits per hour on a Core 2 Quad @ 2.4 GHz.
Team SETI.USA is currently ranked 8th
on the project only 10k behind L'AF. We only have 29 members on the team. While
WU's are sporadic for now, the more boxes we have on it, the more we can
capture.
Come join us on RNA World and Happy Crunching.
RNA World Project URL:
www.rnaworld.de/rnaworld
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RNA - From Wikipedia
Ribonucleic Acid (RNA) is a
biologically important type of molecule that
consists of a long chain of nucleotide units. Each
nucleotide consists of a nitrogenous base, a ribose
sugar, and a phosphate. RNA is very similar to DNA,
but differs in a few important structural details:
in the cell, RNA is usually single-stranded, while
DNA is usually double-stranded; RNA nucleotides
contain ribose while DNA contains deoxyribose (a
type of ribose that lacks one oxygen atom); and RNA
has the base uracil rather than thymine that is
present in DNA.
RNA is transcribed from DNA by
enzymes called RNA polymerases and is generally
further processed by other enzymes. RNA is central
to protein synthesis. Here, a type of RNA called
messenger RNA carries information from DNA to
structures called ribosomes. These ribosomes are
made from proteins and ribosomal RNAs, which come
together to form a molecular machine that can read
messenger RNAs and translate the information they
carry into proteins. There are many RNAs with other
roles – in particular regulating which genes are
expressed, but also as the genomes of most viruses. |
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This Month in Computer History
Submitted By Top Viking - March Edition |
March 1,
1960 - John McCarthy's LISP Programmer's Manual Released
The first LISP Programmer's Manual is released. Considered
the mother tongue of Artificial Intelligence (AI), LISP is older than most other
high-level languages still in use today. Its inventor, John McCarthy, created
the recursive and symbolic language.
March 2,
1993 - Japanese Supercomputing Competes with Cray
The New York Times reports that the Japanese National
Institute for Fusion Science had challenged the United States by announcing that
a Japanese supercomputer designed by NEC Corporation could perform all the tasks
the Institute required. Cray Research Inc., who stood to sell the institute one
of its supercomputers, insisted on testing the machine itself before agreeing to
the claim.
March 6,
1992 - Michelangelo Virus Strikes
Concerns over the Michelangelo virus sparked a scare among
everyone from personal computer users to world governments. As many as 5 million
computers reportedly were at danger of contracting the virus, set to erase data
on the March 6 anniversary of the artist's birth. In fact, Michelangelo spread
to only a few thousand machines.
March 8,
1955 - Harbinger of Early Operating Systems Director for Whirlwind is
Demonstrated
Computer pioneer Doug Ross demonstrates “Director” tape
for MIT's Whirlwind machine. Director, which presaged operating systems for
computers, gave instructions to the 4-year-old, 4,500 vacuum tube machine.
March 11,
1890 - Hypertext Pioneer Vannevar Bush Is Born
Pre-World-War II computer pioneer Vannevar (pronounced Van-ee-ver) Bush is born in Everett, MA. Bush, who also was deeply involved
with wartime computer projects, invented an electromechanical differential
analyzer that used mechanical integrators to help solve differential equations.
Bush was a co-founder of Raytheon, a military contractor. He also became very
interested in information retrieval, which led him to imagine a machine he
called memex -- an electronic extension of an individual's mind and memory
base -- that mimicked human associative linking of information, and anticipated
hypertext research. He died on June 28, 1974.
March 13,
1986 - Microsoft Goes Public
Ten years after the company's founding, Microsoft
Corporation stock goes public at $21 per share.
March 16, 1990 - Internet Extends
Beyond U.S. to Europe
The National Science Foundation announces it will extend
its network with a high-speed data link to Europe. Five years earlier, the
Internet in its modern form had started to develop rapidly thanks to the
formation of the NSFNET, which linked five supercomputer centers in the United
States. Later in 1990, Europe contributed to the growth of the Internet when
CERN's Tim Berners-Lee developed HTML, the language used for the World Wide Web.
March 19,
1972 - Atanasoff Judged Official Inventor of Computer
John Vincent Atanasoff emerges as victor from a protracted
U.S. legal battle for the title of the inventor of the electronic digital
computer. A judge determined his work had preceded and contributed to
development of the ENIAC machine, whose inventors had previously been credited.
March 22,
1993 - Intel Begins Shipping The Pentium Chip
Intel announces it is shipping its Pentium microprocessor.
Engineers Federico Faggin, Ted Hoff, San Mazor, and Matsatoshi Sima, an engineer
from the Japanese firm of Busicom, invented the world's first microprocessor at
Intel in 1971 -- the Intel 4004. The new processor continued the exponential
increase in speed and power for personal computers, also allowing for a smoother
incorporation of speech, sound, handwriting, and photographs into documents.
March 24,
1959 - TI Demonstrates Integrated Circuit Invented by Jack Kilby
Texas Instruments demonstrates the first integrated
circuit. Its inventor, Jack Kilby (b. Nov 8, 1923), created the device to prove
that resistors and capacitors could exist on the same piece of semiconductor
material. His circuit consisted of a sliver of germanium with five components
linked by wires. It was Fairchild's Robert Noyce, however, who filed for a
patent within months of Kilby and who made the IC a commercially-viable
technology. Both men are credited as co-inventors of the IC.
March 28,
1986 - Computers Enter The AIDS Research Arena
In one of the earliest developments in treating the AIDS
epidemic, which had only recently begun making headlines, a team from Roche
Laboratories in New Jersey publishes an article in Science Magazine that
discussed the theoretical basis for the HIV protease molecule. Designing
molecules with which to target viruses is one of the many ways pharmaceutical
researchers have come to use computers.
March 30,
1951 - Census Bureau Receives UNIVAC I Computer
The U.S. Census Bureau receives the first UNIVAC I
computer, the first commercial computer to attract widespread public attention.
Although the Census Bureau began using it at the end of March it was not
actually moved to the Census Bureau until a few months later. The UNIVAC was
capable of completing 1,905 operations per second, which it stored on magnetic
tape. The Census Bureau had helped drive the development of devices that
eventually led to computers, beginning with Herman Hollerith's 1890 punch card
machine.
March 31,
1939 - Harvard and IBM Agree to Build The Mark I Giant Brain
Harvard and IBM sign an agreement to build the Mark I,
also known as the IBM Automatic Sequence Controlled Calculator (ASCC). Project
leader Howard Aiken developed the original concept of the machine: a series of
switches, relays, rotating shafts and clutches. The Mark I weighed about five
tons and contained more than 750,000 components. It read instructions from paper
tape and data from punch cards.
Source Information From The Computer History Museum
URL:
http://www.computerhistory.org/
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Index
This Edition |
Page 2
Articles |
Page 3
Milestones
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Page 4
Tech Files |
Page 5
Distributed |
Page 6
Top's Thing |
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